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Old School Tabletop Roleplaying Gaming

Gates & Glamours

Speaking of Tunnels & Trolls — Free Intro T&T Rulebook

I had not thought much of Tunnels & Trolls recently. Then I get sent from T&T links last week. Now I discover that Flying Buffalo is apparently trying to spark some interest in Tunnels & Trolls with a free sixteen page T&T rulebook/solo adventure.

From the description at RPGNow.com:

This is a short version of the full Tunnels & trolls Rules. It is sufficient to play the solitaire adventure, and to show your friends how to play with the GameMaster adventure.

Tunnels & Trolls is one of the easiest role playing games to learn and play. All you need are paper & pencil and some six-sided dice (at least 3). One of the best things about T&T is that you can play it solitaire, where the book is the gamemaster. Most of the following rules are written as if you are playing a solitaire adventure. If you are playing with a gamemaster, he or she will roll the dice for any opponents or monsters, and normally you will not be told the Monster Rating, or armor of your enemy, only what you might be able to see, and the total of any dice rolls.

If you’ve never played T&T, here’s your chance. It would be nice to see a new generation introduced to T&T solos. Of course, I have to wonder what people used to 900+ pages of detailed rules will think of T&T.

Indiana Jones and the Kingdom of the Crystal Skull

Opens May 22nd. Here’s the trailer:

http://movies.yahoo.com/feature/indianajones.html?showVideo=1

How much more “Old-School Adventure” can you get?

Game Style Quiz Results

This quiz is actually fairly accurate for me — at least with respect to what I’m not as interested in in RPGs (combat and getting the most powerful character possible). However, I would not describe what I am interested in quite a strongly as it is described here. I want a campaign to feel like I the characters were in a novel instead of a video game, but I don’t expect the campaign to move like it is being scripted by the gamemaster.

Law’s Game Style
created with QuizFarm.com
You scored as Storyteller

You’re more inclined toward the role playing side of the equation and less interested in numbers or experience points. You’re quick to compromise if you can help move the story forward, and get bored when the game slows down for a long planning session. You want to play out a story that moves like it’s orchestrated by a skilled novelist or film director.

Storyteller

100%

Method Actor

67%

Specialist

33%

Tactician

33%

Casual Gamer

17%

Power Gamer

17%

Butt-Kicker

0%

Tunnels & Trolls Goodness

A member of one of the non-gaming message boards I hang out on saw this blog and sent me some Tunnels and Trolls links — including lots of freebies! Thanks to Oaksworn for this information.

Randall,
I didn’t see an option to leave comments on your RetroRoleplaying blog without creating an account so I thought I’d pass along a couple of links via PM here. Don’t worry, I won’t make it a habit.

One game that always intrigued me, primarily because of the number of solo adventures and my difficulty of finding a group to game with, has been Tunnels and Trolls. I’ve found a few links that I thought I’d pass along to you:

Flying Buffalo Publishing main page:
http://www.flyingbuffalo.com/tandt.htm

Free Dungeons for Tunnels and Trolls:
http://www.freedungeons.com/

Gristlegrim’s free resources for Tunnels and Trolls:
http://www.gristlegrim.com/

Trollgod’s Trollhalla:
http://www.trollhalla.com/

Anyways, I just thought you might be interested in another retro game that is still being produced.

Tunnels and Trolls is an interesting little game. It’s a bit too humor-oriented for me, but I’ll admit to having great fun with T&T solo adventures back in the day.

FAST — A Simple Universal RPG

In the 1990s, I spent a lot of my spare time trying to design a very simple, universal roleplaying game. I was attempting to recapture the spirit of the games I started playing in the mid-1970s. I finally decided that the best way to recapture that feeling wasn’t to create an entire new game, but to just play the old games like really liked. FAST (Flexible Adventure System, Task-oriented) was one of my most successful attempts at a playable, very simple game. I’ve put it up on RetroRoleplaying just in case anyone finds it useful.

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